past projects

I spent most of the end of 2015 converting my doctoral thesis into a book, Performative Experience Design, part of Springer's Cultural Computing Series.

For a good part of 2015 I was the Research Associate for Storytelling for Development, a CCN+ funded exploration of digital storytelling as a tool for community engagement and design input for urban redevelopment projects. The PI on this project was Professor David Frohlich. We developed a modified, lightweight form of Digital Storytelling along the lines developed by the Center for Digital Storytelling in California, which became an emotionally compelling means for area residents to make their opinions known to their local councils, strengthening ties to local community organisations along the way. At the same time, this method revealed potentials for more effective communication and working practices for architects and planners seeking to work sensitively with the wishes of current residents. Project information, including links to the interim and final reports, can be found at the Storytelling for Development project's CCN+ page.

Previous to that I was the Research Fellow for RE-DrAW, or Research and Development for the Digital Arts in Wales. RE-DrAW is an academic consortium, led by Professor Hamish Fyfe at the University of South Wales, which supports the work of the Digital Research and Development Fund for the Arts in Wales. David Frohlich and I mentored a successful project helping visually impaired people access theatre and arts spaces. The technology was developed by a partnership between UCAN Productions, a Cardiff-based organisation supporting visually impaired young people in the creative arts, and Calvium, an app development company based in Bristol, England. UCAN's project blog homepage includes links to best practice guidelines for using language and photography in navigation systems for visually impaired people, as well as a practical guide to improving accessibility for apps - well worth taking advantage of!

Performative Experience Design was developed through my doctoral thesis, Performative Experience Design: Theories and practices for intermedial autobiographical performance, accepted by the University of Surrey in February 2015. My stupendous supervisors were Dr Stuart Andrews and Professor David Frohlich, head of the Digital World Research Centre.

Before I came back to academia, I worked as a user experience architect, information architect, and e-learning designer. I can do a bit of coding, and back in the late noughties I had top-notch wireframing skills. You'll find some samples of this earlier work in the sidebar to the right.